Radical Publishing is
proud to announce that Len Wiseman, director of Live Free or Die Hard
and co-creator, director and producer of the Underworld franchise has
signed on to develop and direct the motion picture adaption of Radical
Publishing’s Shrapnel.
Co-created by Zombie
Studios’ CEO Mark Long and science fiction novelist Nick Sagan,
Shrapnel is an epic 3-part miniseries that unfolds in a dystopian
future in which imperialism has laid siege to the Solar System and
Venus stands as the last free colony of humanity. Caught in the middle
of this interplanetary war is Vijaya “Sam” Narayan, a soldier in
self-imposed exile recovering from her service in the military. When
the battle once again crashes into Sam’s life, she must choose to
either remain on the sidelines and watch a colony’s destruction, or
risk her physical and psychological well-being to intervene. The first
story arc revolves around Venus, while the second arc rages across Mars
and the final climax carries over onto Earth itself.
“I’m really drawn to
the reluctant-hero story.” said Wiseman, who noted that the last hero
he directed, John McClaine in Live Free or Die Hard, fit that
archetypal mold.
“Shrapnel is a story
about making choices and rising to the occasion.” stated Radical’s
President and Publisher Barry Levine. “I enjoyed it so much that I made
this Radical’s biggest commitment to date. Len was my top choice for
adapting this perfect balance of action and drama and I’m glad to have
him on board.”
Developed as a live
action film with possible 3-D approach, Shrapnel will be produced by
Barry Levine, Len Wiseman and Mark Gordon with Radical’s Executive
Vice-President Jesse Berger, Mark Long and Josh McLaughlin of Gordon
Co. attached as executive producers. A video game version of Shrapnel,
developed by Zombie Studios, is set for release in the near future.
Shrapnel: Aristeia
Rising Trade Paperback, which collects the first miniseries of the
Shrapnel universe, goes on sale August 19th.
Very excited about this. And so proud of the team that's worked so hard to bring us to this point.