Radical Publishing is proud to announce that Len Wiseman, director of Live Free or Die Hard and co-creator, director and producer of the Underworld franchise has signed on to develop and direct the motion picture adaption of Radical Publishing’s Shrapnel.
Co-created by Zombie Studios’ CEO Mark Long and science fiction novelist Nick Sagan, Shrapnel is an epic 3-part miniseries that unfolds in a dystopian future in which imperialism has laid siege to the Solar System and Venus stands as the last free colony of humanity. Caught in the middle of this interplanetary war is Vijaya “Sam” Narayan, a soldier in self-imposed exile recovering from her service in the military. When the battle once again crashes into Sam’s life, she must choose to either remain on the sidelines and watch a colony’s destruction, or risk her physical and psychological well-being to intervene. The first story arc revolves around Venus, while the second arc rages across Mars and the final climax carries over onto Earth itself.
“I’m really drawn to the reluctant-hero story.” said Wiseman, who noted that the last hero he directed, John McClaine in Live Free or Die Hard, fit that archetypal mold.
“Shrapnel is a story about making choices and rising to the occasion.” stated Radical’s President and Publisher Barry Levine. “I enjoyed it so much that I made this Radical’s biggest commitment to date. Len was my top choice for adapting this perfect balance of action and drama and I’m glad to have him on board.”
Developed as a live action film with possible 3-D approach, Shrapnel will be produced by Barry Levine, Len Wiseman and Mark Gordon with Radical’s Executive Vice-President Jesse Berger, Mark Long and Josh McLaughlin of Gordon Co. attached as executive producers. A video game version of Shrapnel, developed by Zombie Studios, is set for release in the near future.
Shrapnel: Aristeia Rising Trade Paperback, which collects the first miniseries of the Shrapnel universe, goes on sale August 19th.
Very excited about this. And so proud of the team that's worked so hard to bring us to this point.