Violent videogames make me happy. I can't explain why exactly, but I remember spending vast amounts of time playing Mortal Kombat II back in the day, making one set of pixels do horribly unpleasant things to another set of pixels. Combine this love with my love of movies, and I'm quite the happy camper...
I'm not at E3 this year, but I've been following a little of IGN's coverage, and three games have captured my curiosity. This is largely due to how notoriously bloody the movies they're based on are--I'm very interested to see how the developers adapt the source material. And these are three films that happen to be on many critics' best lists. We've got Tarantino, De Palma and Spielberg in play...
Reservoir Dogs is touted as a counterpart to the movie--we've seen the planning of the heist and the aftermath, but not the heist itself. Here's a chance to do the crime as the character of your choice (Mr. Blonde, Mr. Brown, Mr. Pink, etc.) Mostly a shooter with some driving gameplay thrown in, which only makes sense for a heist.
The hostage taking strikes me as an interesting game dynamic:
If you want, you can make it through the entire game without killing a soul - very professional for a thief. This will require you to use some other game mechanics such as intimidation and hostages. You can take a hostage and hold them for when the cops come in. If the cops don't immediately put their guns down, slamming your hostage's face into a table or through a window might do the trick.
Next up is Scarface, which will doubtless cause thousands of gamers to yell, "Say hello to my little friend" at their TVs in terrible Cuban accents. It's another shooter augmented with driving, but this one apparently allows you to "gain balls."
Starting out with Tony blasting away at baddies in his mansion like at the end of the movie, the demo went on to detail the balls and blind rage modes, front management features, and some brief driving sequences. As you shoot foes and drive dangerously in Scarface, you'll gain balls, which fills up a meter in the bottom right of your screen. When maxed out, you can initiate blind rage mode, which switches you from third to first person perspective, regenerates your health, and gives you unlimited ammunition to wipe out anyone around.
Finally, there's Jaws, which is neither a shooter nor a driver. It's a snacker. You play the shark.
Though Jaws can blindly bite whoever's in his path, he's also capable of more precise feasting. Not only is Jaws capable of targeting specific enemies, but also specific parts of enemies. Chomping down on a hand, foot, or leg will result in a severely maimed but still living enemy. You'll need to be aware of what state of disrepair enemies are in after you've feasted, lest you get hit with an unexpected harpoon.
Now I don't know if I'll purchase these games, but I'll definitely check them out. If only someone would adapt Stanley Kubrick's movies. A Clockwork Orange game, anyone? Full Metal Jacket? Dr. Strangelove? I'd buy those in a heartbeat.